2/15/2024 0 Comments Vray 3.6 for 3ds max 2017While Chaos Group has been steadily expanding the feature set, V-Ray RT GPU doesn’t yet support all of the features of V-Ray CPU, the CPU-only implementation of the engine. While anything that can be rendered using V-Ray RT GPU will now render faster – and if the benchmarks are representative, significantly faster – that doesn’t mean you can render everything faster. However, the new technology is more of an incremental improvement in GPU rendering than a complete step change. This enables V-Ray RT GPU to co-opt all the compatible processor cores in a workstation, speeding up renders: in Chaos Group’s benchmark tests, by around 10-20% over rendering on the GPU alone.Īnd that’s on a machine with two Quadro GP100 GPUs – the most powerful Nvidia workstation graphics card available – but much older Intel Xeon E5-2687W v3 CPUs: still powerful, but not the current top of the range.įaster, but still not as fully featured as CPU rendering The technology enables the CUDA code used by V-Ray RT GPU, V-Ray’s interactive renderer, to run on the CPU as well as the GPU, with identical results. The big change in V-Ray 3.6 is V-Ray Hybrid: an interesting new CPU/GPU-based rendering system. V-Ray Hybrid runs V-Ray RT CUDA code on both GPU and CPU The update also adds support for Nvidia’s NVLink technology, which enables V-Ray to pool GPU memory across separate graphics cards, plus support for automated ID matte-generation system Cryptomatte. Chaos Group has released V-Ray 3.6 for 3ds Max, the latest update to its production renderer, adding support for V-Ray Hybrid, its new hybrid CPU/GPU-based rendering system.
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